Crystal Gambit
Crystal Gambit
Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
(3) 0 per kill; 0 per loss
(5) AND every 0 kills, gain bonus loot and reroll a new kill number. (Kills: 0)
(7) 130% rewards. Crystal Gambit units gain 300 and 15%
.
SyndraJannaViSwainAsheZyra

Units

Syndra

Star GuardianProdigy
Syndra
Deal 215/325/485 () magic damage to the target and reduces their Magic Resist by 10.

Janna

ProtectorStrategist
Janna
Grant 80/100/135 () shield to the 2 lowest Health allies for 4 seconds and fire 4 butterflies dealing 520/780/1240 () magic damage split between the 2 closest enemies.

Vi

Juggernaut
Vi
Passive: Gain 2 for each component equipped to your team.
Active: Heal 230/280/330 (), deal 150/225/350 () physical damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds.
Sunder: Reduce Armor

Swain

BastionSorcerer
Swain
Gain 395/511/688 () max Health, then deal 25/35/55 () magic damage every second to enemies in a 2-hex radius.
Subsequent casts heal 395/511/688 () and increase the damage by 6/9/14 ().

Ashe

Duelist
Ashe
The next 8 attacks fire bonus arrows dealing 176/304/1320 () total physical damage split between the target and up to two random enemies within 2 hexes.

Zyra

Rosemother
Zyra
Summon 4/4/20 untargetable Thornspitters that deal 90/135/999 () per attack and attack 4 times.
Non-plant allies gain 35/50/1009% () Attack Speed decaying over 4 seconds.
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