Deal 182/272/408 () physical damage to the current target, or 248/371/557 () if they have more current Health than Vi. Stun them for 1.5/1.75/2 seconds and reduce their Armor by 15/18/20 () for the rest of combat.tft10_headliner_default
Traits
Punk
Punks gain bonus Health and Attack Damage, which increases by 1% every time you spend gold on a Shop reroll.After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants 0% bonus instead!
(2) 0 and 0%
(4) 0 and 0%
(6) 0 and 0%
Current Bonus: 0%0 and 0%
Mosher
Moshers gain Attack Speed and Omnivamp, which increases up to 0% based on their missing Health.