Craftable

Rabadon's Deathcap
Rabadon's Deathcap
+50% Ability Power
Needlessly Large Rod
+
Needlessly Large Rod
Deal 20% bonus damage.
Infinity Edge
Infinity Edge
+35% Attack Damage
B.F. Sword
+
Sparring Gloves
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Protector's Vow
Protector's Vow
+30 Mana
Chain Vest
+
Tear of the Goddess
Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist.
K/DA Emblem
K/DA Emblem
+10% Ability Power
Needlessly Large Rod
+
Spatula
The holder joins the K/DA band.
[Unique - only 1 per champion]
8-bit Emblem
8-bit Emblem
+10 Attack Speed
Recurve Bow
+
Spatula
The holder joins the 8-bit band.
[Unique - only 1 per champion]
True Damage Emblem
True Damage Emblem
+10% Attack Damage
B.F. Sword
+
Spatula
The holder joins the True Damage band.
[Unique - only 1 per champion]
Redemption
Redemption
+15 Mana
+150 Health
Giant's Belt
+
Tear of the Goddess
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack).
Thief's Gloves
Thief's Gloves
+150 Health
Sparring Gloves
+
Sparring Gloves
Each round: Equip 2 random items.
[Consumes 3 item slots.]
Guinsoo's Rageblade
Guinsoo's Rageblade
+15 Attack Speed
+10% Ability Power
Needlessly Large Rod
+
Recurve Bow
Attacks grant 5% stacking Attack Speed.
Ionic Spark
Ionic Spark
+15% Ability Power
+200 Health
Needlessly Large Rod
+
Negatron Cloak
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana.
Shred: Reduce Magic Resist
Sterak's Gage
Sterak's Gage
+15% Attack Damage
+200 Health
B.F. Sword
+
Giant's Belt
Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage.
Dragon's Claw
Dragon's Claw
Negatron Cloak
+
Negatron Cloak
Gain 9% max health.
Every 2 seconds, heal 5% max Health.
Guardbreaker
Guardbreaker
+20 Attack Speed
+10% Ability Power
+150 Health
Giant's Belt
+
Sparring Gloves
After damaging a Shield, deal 25% more damage for 3 seconds.
Gargoyle Stoneplate
Gargoyle Stoneplate
+100 Health
Chain Vest
+
Negatron Cloak
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Bramble Vest
Bramble Vest
Chain Vest
+
Chain Vest
Gain 5% max health.
Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Giant Slayer
Giant Slayer
+30% Attack Damage
+10 Attack Speed
+20% Ability Power
B.F. Sword
+
Recurve Bow
Deal 25% more damage to enemies with more than 1600 maximum Health.
Sunfire Cape
Sunfire Cape
+250 Health
Chain Vest
+
Giant's Belt
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Hand Of Justice
Hand Of Justice
+15 Mana
Sparring Gloves
+
Tear of the Goddess
Gain 2 effects:
15% Attack Damage and 15 Ability Power.
15% Omnivamp.
Each round, randomly double 1 of these effects.
Omnivamp: heal for some of damage dealt
Edge of Night
Edge of Night
+10% Attack Damage
B.F. Sword
+
Chain Vest
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.
[Unique - only 1 per champion]
Titan's Resolve
Titan's Resolve
+10 Attack Speed
Chain Vest
+
Recurve Bow
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 20 Armor and 20 Magic Resist.
Runaan's Hurricane
Runaan's Hurricane
+25% Attack Damage
+10 Attack Speed
Negatron Cloak
+
Recurve Bow
Attacks fire a bolt at a nearby enemy, dealing 55% Attack Damage Attack speed as physical damage.
Bloodthirster
Bloodthirster
+20% Attack Damage
+15% Ability Power
B.F. Sword
+
Negatron Cloak
Gain 20% Omnivamp.
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Omnivamp: heal for some of damage dealt
Archangel's Staff
Archangel's Staff
+20% Ability Power
+15 Mana
Needlessly Large Rod
+
Tear of the Goddess
Combat start: Gain 30 Ability Power every 5 seconds in combat.
Spear of Shojin
Spear of Shojin
+20% Attack Damage
+20% Ability Power
+15 Mana
B.F. Sword
+
Tear of the Goddess
Attacks grant 5 bonus Mana.
Evenshroud
Evenshroud
+150 Health
Giant's Belt
+
Negatron Cloak
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat.
Sunder: Reduce Armor
Nashor's Tooth
Nashor's Tooth
+10 Attack Speed
+30% Ability Power
+150 Health
Giant's Belt
+
Recurve Bow
After casting an Ability, gain 40% Attack Speed for 5 seconds.
Morellonomicon
Morellonomicon
+15 Attack Speed
+25% Ability Power
+150 Health
Giant's Belt
+
Needlessly Large Rod
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Red Buff
Red Buff
+40 Attack Speed
Recurve Bow
+
Recurve Bow
Deal 6% bonus damage.
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Crownguard
Crownguard
+20% Ability Power
+100 Health
Chain Vest
+
Needlessly Large Rod
Combat start: Gain a 30% max Health Shield for 8 seconds.
When the shield expires, gain 35 Ability Power.
Adaptive Helm
Adaptive Helm
+15% Ability Power
+15 Mana
Negatron Cloak
+
Tear of the Goddess
Combat start: Gain different bonuses based on starting position.
Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack.
Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds.
Blue Buff
Blue Buff
+20% Attack Damage
+20% Ability Power
+20 Mana
Tear of the Goddess
+
Tear of the Goddess
Max mana reduced by 10.
When the holder gets a takedown, they deal 8% more damage for 8 seconds.
[Unique - only 1 per champion]
Last Whisper
Last Whisper
+15% Attack Damage
+25 Attack Speed
Recurve Bow
+
Sparring Gloves
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.
[Unique - only 1 per champion]
Sunder: Reduce Armor
Jeweled Gauntlet
Jeweled Gauntlet
+35% Ability Power
Needlessly Large Rod
+
Sparring Gloves
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Steadfast Heart
Steadfast Heart
+250 Health
Chain Vest
+
Sparring Gloves
Take 8% less damage. While above 50% Health, take 15% less damage, instead.
Tactician's Crown
Tactician's Crown
Spatula
+
Spatula
Your team gains +1 maximum team size.
Quicksilver
Quicksilver
+30 Attack Speed
Negatron Cloak
+
Sparring Gloves
Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds.
[Unique - only 1 per champion]
Warmog's Armor
Warmog's Armor
+600 Health
Giant's Belt
+
Giant's Belt
Gain 8% max health.
Statikk Shiv
Statikk Shiv
+20 Attack Speed
+15% Ability Power
+15 Mana
Recurve Bow
+
Tear of the Goddess
Every 3rd attack deals 35 magic damage and 30% Shreds 4 enemies for 5 seconds.
Shred: Reduce Magic Resist
Hextech Gunblade
Hextech Gunblade
+15% Attack Damage
+15% Ability Power
B.F. Sword
+
Needlessly Large Rod
Gain 22% Omnivamp, which also heals the lowest percent Health ally.
Omnivamp: heal for some of damage dealt
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