Gain a 375/425/475 Shield for 2 seconds, increased by 1 for every 4 missing Health. Deal 250/375/600 () magic damage to the current target and 120/180/290 () magic damage to enemies in a cone around them.tft10_headliner_default
Traits
Heartsteel
Earn Hearts by killing enemies. Gain even more by losing player combat. Every 0 player combats, convert Hearts into powerful rewards!
(3) 0x Hearts
(5) 0x Hearts
(7) 0x Hearts
(10) 0x Hearts, Gain rewards every round and keep 0% of your Hearts!
Bruiser
Your team gains 0 Health. Bruisers gain bonus max Health.
(2) 0% max
(4) 0% max
(6) 0% max
Mosher
Moshers gain Attack Speed and Omnivamp, which increases up to 0% based on their missing Health.