Heal 500/625/750 Health over 2 seconds. Then, deal 240/360/555 () magic damage to adjacent enemies and Chill them for 3 seconds.Chill: Reduce Attack Speed by 30%tft10_headliner_default
Traits
Disco
Summon a movable Disco Ball. Combat start: Allies next to it gain Attack Speed and healing immediately and every 0 seconds.
(3) 0% and 0% max
(4) 0% and 0% max
(5) 2 Disco Balls, 0% and 0% max
(6) 0% and 0% max
Spellweaver
Your team gains 0 Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
(3) +0 , +0 per cast
(5) +0 , +0 per cast
(7) +0 , +0 per cast
(9) +0 , +0 per cast
Bruiser
Your team gains 0 Health. Bruisers gain bonus max Health.