Deal 60/90/145 () magic damage to enemies within 2 hexes and Stun them for 1 seconds. Gain a 400/450/550 () Health shield for 4 seconds.Bling Bonus: While the shield is up, heal 100100 every second.tft10_headliner_default
Traits
True Damage
True Damage champions deal bonus true damage. If they are holding an item, they gain a unique Bling Bonus for their Ability.
(2) 0% damage
(4) 0% damage
(6) 0% damage
(9) 0% damage, Bling Bonuses go Platinum!
Spellweaver
Your team gains 0 Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
(3) +0 , +0 per cast
(5) +0 , +0 per cast
(7) +0 , +0 per cast
(9) +0 , +0 per cast
Sentinel
Your team gains Armor and Magic Resist. Sentinels gain double.