Passive: Every
2/2/0.5 seconds, call down a bolt on the highest Health nearby enemy that deals
60/90/150Â (
) magic damage.
Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing
150/225/999Â (
) magic damage. They crash down into the disco ball, dealing
175/265/5000Â (
) magic damage in a three hex radius. Enter {{TFT17_SpaceGroove_TheGroove}} for 1 second per enemy hit.