For every
15 mana spent, fire a projectile at a nearby enemy dealing
0 + 50% of the holder's Ability Power magic damage, and applying 1%
Burn and 33%
Wound to enemies for
10 seconds.
Each projectile leaves a lingering field that deals 0 magic damage to enemies each second.Damage increases based on Stage.Burn: Deals a percent of the target's max Health as true damage every secondWound: Reduces healing receivedRecommended Roles: Magic Caster