Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal
50% damage in a 1 hex radius around them.
Active: Slam the ground, dealing
190/272/1630Â (
) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12/12/99 rocks fall around the battlefield, each dealing
270/405/700Â (
) physical damage to enemies hit.