Attacks grant 5 Mana.<br>Gain Mana from taking damage.<br>More likely to be targeted.<br><br><tftitemrules>Recommended Items:</tftitemrules>
Attack Damage
60/90/135
Attack Speed
0.6
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
DPS
36/54/81
Mana
20 / 80
Ability
Glittering Plumage Regalia
Gain 395/511/688 () max Health, then deal 25/35/55 () magic damage every second to enemies in a 2-hex radius.Subsequent casts heal 395/511/688 () and increase the damage by 6/9/14 ().
Traits
Crystal Gambit
Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.Gem Power gains increase at stages 3 and 4.
(3) 0 per kill; 0 per loss
(5) AND every 0 kills, gain bonus loot and reroll a new kill number. (Kills: 0)
(7) 130% rewards. Crystal Gambit units gain 300 and 15%
.
Bastion
Your team gains 0 Armor and Magic Resist.Bastions gain more, and the value doubles in the first 0 seconds of combat.
(2) 18
(4) 40
(6) 75 ; Non-Bastions gain an additional 25 .
Sorcerer
Sorcerers gain bonus Ability Power.When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.