Attacks grant 5 Mana.<br>Gain Mana from taking damage.<br>More likely to be targeted.<br><br><tftitemrules>Recommended Items:</tftitemrules>
Attack Damage
50/75/113
Attack Speed
0.6
Armor
40
Magic Resist
40
Health
750/1350/2430
Range
1
DPS
30/45/68
Mana
0 / 40
Ability
Unbreakable Celestial Lance
Deal 130/195/295 () magic damage in a short line through the target, then reduce damage taken by 20/30/45 () for 4 seconds.
Traits
Star Guardian
Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!<ShowIf.TFT15_StarGuardian_NoPrismatic>Prismatic: Field 8, then spend @ManaToPrismatic@ mana.</ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending>Prismatic: Spend @ManaToPrismatic@ mana (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive>THE STARS AWAKEN.</ShowIf.TFT15_StarGuardian_PrismaticActive><ShowIf.TFT15_StarGuardian_HasRell><status>Rell:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@ shield</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>Rell: Gain shields</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><ShowIf.TFT15_StarGuardian_HasSyndra><status>Syndra:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@% Ability Power every @SyndraTimer@ seconds</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>Syndra: Gain Ability Power</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><ShowIf.TFT15_StarGuardian_HasXayah><status>Xayah:</status> Every 3rd attack deals @TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@ (increases per stage) magic damage</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>Xayah: Magic damage on attack</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><ShowIf.TFT15_StarGuardian_HasAhri><status>Ahri:</status> After casting, gain @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ Mana over @AhriDuration@ seconds</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>Ahri: On cast, gain Mana</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><ShowIf.TFT15_StarGuardian_HasNeeko><status>Neeko:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@% healing and shielding</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>Neeko: Increase heals & shields</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><ShowIf.TFT15_StarGuardian_HasPoppy><status>Poppy:</status> At 40% Health, heal @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% </ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>Poppy: Heal at low Health</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><ShowIf.TFT15_StarGuardian_HasJinx><status>Jinx:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@% Attack Speed. +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% after takedowns, decaying over 3s</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>Jinx: Gain Attack Speed</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><ShowIf.TFT15_StarGuardian_HasSeraphine><status>Seraphine:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ and @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% </ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>Seraphine: Gain every stat</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><ShowIf.TFT15_StarGuardian_HasEmblem><status>Emblem:</status> Increase bonuses by @EmblemBonus*100@%!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>Emblem: Increase other bonuses</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>
Bastion
Your team gains 0 Armor and Magic Resist.Bastions gain more, and the value doubles in the first 0 seconds of combat.