Stun the target and spin them around for 1.5 seconds, dealing
575/865/9001 (
) physical damage to the target and
310/465/4501 (
) to other enemies in a 2-hex radius.
Then throw the target forward, dealing
100/150/2000 (
) in a 1-hex area around the target. If the target drops below
18% (

) health, throw them off the board instead.