Attacks grant 7 Mana.<br>Gain 2 Mana Regen.<br><br><tftitemrules>Recommended Items:</tftitemrules>
Attack Damage
40/60/90
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
650/1170/2106
Range
4
DPS
30/45/68
Mana
10 / 50
Ability
Pure Heart Breaker
Deal 460/690/1275 () magic damage to the current target, increased up to 50% based on the target's missing health.If the target dies, deal 80% of overkill damage split between the 2 closest enemies, plus 10/15/25 () magic damage per target.
Traits
Star Guardian
Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus!<ShowIf.TFT15_StarGuardian_NoPrismatic>Prismatic: Field 8, then spend @ManaToPrismatic@ mana.</ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending>Prismatic: Spend @ManaToPrismatic@ mana (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive>THE STARS AWAKEN.</ShowIf.TFT15_StarGuardian_PrismaticActive><ShowIf.TFT15_StarGuardian_HasRell><status>Rell:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@ shield</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>Rell: Gain shields</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><ShowIf.TFT15_StarGuardian_HasSyndra><status>Syndra:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@% Ability Power every @SyndraTimer@ seconds</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>Syndra: Gain Ability Power</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><ShowIf.TFT15_StarGuardian_HasXayah><status>Xayah:</status> Every 3rd attack deals @TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@ (increases per stage) magic damage</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>Xayah: Magic damage on attack</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><ShowIf.TFT15_StarGuardian_HasAhri><status>Ahri:</status> After casting, gain @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ Mana over @AhriDuration@ seconds</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>Ahri: On cast, gain Mana</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><ShowIf.TFT15_StarGuardian_HasNeeko><status>Neeko:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@% healing and shielding</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>Neeko: Increase heals & shields</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><ShowIf.TFT15_StarGuardian_HasPoppy><status>Poppy:</status> At 40% Health, heal @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% </ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>Poppy: Heal at low Health</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><ShowIf.TFT15_StarGuardian_HasJinx><status>Jinx:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@% Attack Speed. +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% after takedowns, decaying over 3s</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>Jinx: Gain Attack Speed</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><ShowIf.TFT15_StarGuardian_HasSeraphine><status>Seraphine:</status> Gain @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ and @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% </ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>Seraphine: Gain every stat</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><ShowIf.TFT15_StarGuardian_HasEmblem><status>Emblem:</status> Increase bonuses by @EmblemBonus*100@%!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>Emblem: Increase other bonuses</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>
Sorcerer
Sorcerers gain bonus Ability Power.When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.