Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.
(3) Gain the T-Hex.
(6) Gain bonus loot every round. Each loss counts as 2 losses instead.
Sorcerers gain bonus Ability Power.When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.