Become untargetable and strike the current target 4 times. Each strike deals 150/150/250 () physical damage and 60/90/270 () true damage. Heal for 20% of the total damage dealt.If the target dies, change targets to the nearest enemy.
True Damage: 90 ()
[60/90/270]
Damage: 150 = 150%
[150/150/250]
Attack Fighter Items
Items focused on increased attack damage, healing, and resistances.
Your strongest Demacians become Elite and equip a Radiant item each combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack.
(3) 1 Elite, +5 , +5
(5) 2 Elites, +15 , +15
(7) 3 Elites, +35 , +35
(9) 6 Elites, +150 , +150
Radiant items are stronger versions of full items.
Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.